Category: Pulverbatch

Story Hacks: Ninth in a Series

Bear with me, because this S is about to get C, but there are times when—by sheer demographic necessity, or just to be different—you may want to write about a female protagonist. “What?” I hear you say. “But then how will I make my readers care about anything that happens to her?” I know it seems impossible! But there is a simple solution to this problem: Sexism.

It seems hilarious now, but in the misty past of yore, Sexists ruled the land and would frequently make girls feel bad for not being as good as men. To subtly indicate that this controversy will be your subject matter, have a man smack your protagonist on purpose in her butt area, then join his friends for a group smirk over cigarettes. I bet your spunky chick blows her hair out of her face and looks mad to show that she didn’t like it! This is classic Sexisy, one of the three unforgivable narrative sins. (The other two are kicking a dog and saying the “f-word”) (“fat”)

Now that we know who the bad guys are—the Sexisms—and who the good guy is—the girl—have her secretly practice being just as good as a man at something only men are good at. She wants to show everyone what she can do, of course, but how can she? She has too many female emotions!

Fortunately she will meet her savior: a bad boy with a good man inside him, who can learn that women are people too once she beats him at archery or boxing or whatever. Then, when the evil sexist goes crazy but not exactly because of our heroine because she’s really not a troublemaker, she and her new boyfriend can team up to defeat the metaphor once and for all! Now your audience has learned that females can solve almost all their problems, with help from men. No more sexistry ever! GIRL POWER!

Did I mention that she should be super hot but in a kind of tomboy-y way? That’s important.

For bonus points, make the villain a mean lady, to show that really the whole problem is chick-on-chick violence. Now that you’ve solved sex, you can do the same thing with racism! Instead of a heroine, just substitute a hero who is not white, then whoops I am being thrown from a moving car at freeway speed

Today’s Hack in a Nutshell: UNGH thudthudthudthud thud thud scraaaaape, CRACK

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N-player co-op

This is a Constellation Games post. Spoilers for the chapters that have already gone out to subscribers.

From late in Chapter 14:

“I don’t need to learn English,” said Ashley through her chopped-up resampled vocalizer. “The translator is a benefit embraced by the median person and shunned only by snobs who want to show off their own erudition and enlightened attitudes.”

“Wow, I guess you feel pretty strongly about it?”

“That translation went on a lot longer than it should have,” said Ashley. “That was four words in Purchtrin. I don’t know what happened.”

A couple paragraphs earlier Ashley mentions that the idle work she’s doing when Ariel shows up is “part of the History of Life overlay.” This is a subtle thing, and easy to miss amid what Leonard calls “the Gift of the Magi-esque farce about the English lessons.” When some subset of the Constellation wants to achieve something, they form a loose asynchronous working group called a fluid overlay. Where does Ashley work? In some fluid overlays. Where did Ashley’s translator come from? A fluid overlay.

The overlays aren’t an allegory, but they are a device Leonard uses to comment on leaderless organization in real life, inspired (I suspect) by his career in open-source software. Of course, the last six months have seen another set of nonviolent, leaderless organizations leap into prominence to remind us that scarcity-based power structures fuck everybody. Remember back in the commentary for Chapter 3?

“You’ve seen the anarchists in Austin. They couldn’t hold a city park.” is one of those lines that shifts connotation dramatically between the time you write it and the time it’s published.

Whether you take the correspondence as timeliness or startling prediction, the popular criticisms of Occupy reveal the flaws in the overlay idea, which the Constellation presents as a sort of labor utopia. In Chapter 13, Ariel found flyers from the Raw Materials overlay begging humans for their garbage in Human Ring, where there were… almost no humans. The Constellation can do miracles, but sometimes those miracles lack direction.

Just as often, the overlays lack accountability. In Chapter 9, Ariel tried to find somebody to thank for the English-language CDBOEGOACC; when he asked who was in charge of creating it, Curic’s response was “that’s not a real question.” So who snuck that rant about language snobbery into Ashley’s translator? Here, have an achievement graph with ten million nodes.

The translation is a throwaway gag, but it’s also foreshadowing. Sometimes overlays work at cross purposes. Sometimes they’re hard to track down. The other foreshadow in Chapter 14 is the first appearance (and disappearance) of, yes, the long-promised shipping container. Curic’s part of the Constellation Shipping overlay, yet he or she is asking a human for ideas about where it might have gone.

In doing so, Curic presents a neat alien mirror to Krakowski and Fowler at the BEA. All of them are now using this unemployed video-game blogger from Austin as an asset, overtly or otherwise. How desperate do you have to be to turn to Ariel for intelligence? We’ll find out!

Technoir

Matthew is running a cyberpunk story game called Technoir for Harry, Alex and myself. It’s very good, and I’m not just saying that because it cites Brick in its inspirations. Here’s part of the mechanic for healing damage: when your character has been tagged with something that describes permanent physical, emotional or social harm to them, you have to get surgery to implant a piece of cybertech that “replaces what has been lost.”

Left implied is that of course it fucking doesn’t, nothing does, that’s not how loss works. But it is how cyberpunk works, in one elegant sentence that happens to be a functional rule. That is brilliant game design. Well done, Jeremy Keller.

I lied about Eminem being my spirit animal. Cleo is my spirit animal.

My favorite comic strips always go away! I am very sad about Bobwhite ending; it will leave a sore and empty socket in the jawbox of my daily comics list. For years it has been the funniest, smartest, most personal two minutes of my morning, and it was a privilege to read.

Unlike the bad old days, though, now when comic creators stop doing one strip they start another! I don’t know if Magnolia’s new Monster Pulse will ever replace Bobwhite in my heart, but I will pretty much follow her work anywhere at this point. The same goes for Kris Straub, of course, and F Chords has suddenly sprinted up to become my favorite outlet of his, with a distinctly more personal tone that echoes a little of what he used to do in Checkerboard Nightmare. So fucking go there already, I’m tired of telling you dicks.

And re-read Bobwhite!

While I’m talking about people who were already throwing off sparks like seven years ago when I started following them

Leigh Stein is very, very good at what she does:

ADDENDUM TO THE PREVIOUS DISPATCH

I just remembered every single thing I’ve ever done
and now I’m embarrassed. I want my afterlife

guaranteed, so I have ordered a tomb built at Giza

for my remains. They are as follows: all my clothes,
my harmonica, my body, letters to my enemies.

The dictionary says you can refer to everyone

who will be alive in the future as prosperity so
Dear Prosperity, I used to live in the future,

too, but I fear the past is a brushfire

and I am a prairie. Now that I have what I asked for
I see I should have been more specific.

How hot is that? Brushfire hot. It appears in the new book of hers I just got, The Future Comes to Those Who Wait, and you should get it too; it’s worth it for the poem on page 18 alone.

(Hillary Eason, can you read this in Mongolia? I hope you can, and are.)

The thematic similarities worry me

Longtime ommatidiadvocate Tikitu de Jager wrote a great signoff story that you should go read right now! And then there’s this metatextual gem, from Rachel Spitler:

I once had a dream about catching up on Anacrusis.

In the first story, some curiously dorky heroes went on safari. In the second, they all got captured by the black-skinned “King of the Amazon.”

The third was from the viewpoint of someone’s stripped and bare bones, watching the king lounge in his giant throne and gnaw thoughtfully on a comrade’s femur.

It was awesome, but I also remember going, geez, isn’t this a little racist? Random tribal cannibalism? You really went there?

Then I woke up and realized it was me all along, and thought these words: WHOA, TWIST ENDING.

The Great Brendan Hunt

Link to the big picture of my route.

So, when I got the aforementioned iPad at a delicious Moroccan dinner with Kara’s family, I thought I had had a lovely thirtieth birthday and now all that nonsense was over with. She and I had planned to go get lunch and see Meek’s Cutoff with our friend Arlie yesterday, and I thought that would be a neat Saturday. When we parked near the theater downtown, though, she kept insisting we had to go meet Arlie at Pioneer Square a few blocks away. Okay, I thought, whatever.

Except when we got there, I saw someone else I recognized. Hey neat, I thought, Kellie’s here too! And so are a lot of our other friends! Wow, this is a weird coincidence. Why are they holding signs and shouting at me?

Kara had been planning a giant pervasive game involving everyone we know–even utilizing international design services–for a month behind my back. I was completely unaware of this until well after she started explaining the rules. It was basically a version of Journey to the End of the Night, except during the day, and also the only person being chased was me. I had to run around, getting the signatures of people stationed at five different checkpoints on the “happy” side of my birthday card. Each checkpoint had a small safe zone around it, but outside those, everyone else would be chasing me down; if they tagged me they got to sign the “unhappy” side of the card, and the person who did so most often got a prize. (Spoilers: no he didn’t.)

Herein follows the narrative of my desperate attempt to evade my relentless, sadistic friends. You can follow along on the big map I drew. It’s color-coded by time: my route to the first checkpoint is in blue, then red, then green, then orange.

We started in Pioneer Square, where I took off in an attempt to get a head start before I had completely finished reading the handout. THIS WOULD BE IMPORTANT LATER. I circled around down off the bottom border of the map and made my way up along Naito Parkway to the first checkpoint, the fountain at Saturday Market. I got into the safe zone just ahead of Kellie, in plenty of time to get my card signed by Tony and Mandy, then successfully lost any pursuers in the crowd.

Unfortunately, in doing so, I also dropped the card and couldn’t find it even after repeatedly retracing my steps. I ended up paying three bucks at the Market for a little card with an engraving of a cat holding a fish on it just so I could continue the game. I headed up to a good place to take the measure of the second checkpoint, the Chinese Gardens, and even from blocks away I could see a cluster of chasers just waiting for me.

“Aha!” I thought, as the stealthy Matthew Schuler walked right up and tagged me from behind. “I have clearly tricked these poor saps into thinking I will hit each checkpoint in order, which is not required by these rules that I have not read all the way through! I’ll just skip up to checkpoint 4 now and double back after they get bored and wander off. Good thing I have limitless endurance and it is not hailing!”

I was wrong about many of these things.

I actually used the hail as cover to get into the fourth checkpoint, the Blue Room at Powell’s Books, cleverly evading the nonexistent people I was convinced were waiting at THAT entrance. I then wandered around the Blue Room for ten minutes, wondering where the hell my signatory was, before Susan finally deigned to arrive and inform me that the window for her checkpoint had yet to open.

“Window?” I said.

“Did you read the rules?” she said.

I had already missed my chance to hit checkpoint 2, by dint of sheer idiocy, but I had maybe enough time to still make it to checkpoint 3 if I really hustled. This is why the red segment on the map is the longest one! I did hustle, and made it to the ticketing counter at Portland Union Station with a minute to spare, though my desperate, wheezing jog meant that I had no time for stealth and got ambushed by a whole group of fuckers in the driveway.

I threw off most of them by sneaking out a side entrance and hiding behind a bus, but just as I was thinking I’d sneak up the stairs to the Broadway Bridge and take that back down into the Pearl, I saw Matt Nolan tripping eagerly down them. I was still very annoyed at having my tag-count increased fivefold at the entrance, and I decided right there that Matt was NOT going to get me. No way! ALL I HAD TO DO WAS RUN INFINITELY FAR.

You will note that after the point labelled “MATT ATTACK” on the map, the green line travels around to the far side of the bridge entrance ramp, then up it, across traffic, to the top, back down, and into the Post Office. I only got that far because Matt was lugging a giant bag and a belly full of Indian food, and because I hid in the passport office with my gut sucked in and the lady at the postal counter heeded my desperate finger-to-lips silence gesture. I probably should have gotten arrested.

Anyway I left the post office, now running late for my RETURN VISIT to checkpoint 4, and immediately got tagged by Arlie, plus Matt finally caught up just outside the door to Powell’s. So much for all that. Despite my pulling moves which might humbly be described as “Bourneian” within the confines of Powell’s, I got tagged repeatedly in there too before I finally got Susan to sign my stupid card, and Grace (whom I hadn’t even met before!) pursued me doggedly through Whole Foods and in front of more speeding cars. It was only then that it occurred to me that Kara really should have gotten everyone to sign a waiver.

I limped up across the overpass, got ambushed, and lost the card AGAIN, though this time when I backtracked I actually did find it. That didn’t keep me from getting tagged like a brick wall on a street named after a civil rights activist, particularly by Jonathan (whom I’d faked out earlier) and Matt, who were out for blood. Not even sneaking through a parking garage under a building could throw them off. I finally staggered up to the fifth checkpoint outside the stadium with minutes to spare, and everybody got Oreo cupcakes and went back to a bar for beers and war stories.

I measured that route against the scale on Google Maps and, by that rough math, I ran about fifty-six thousand kilometers altogether. I was tired and the leg I pulled last week was throbbing. I had also lost the game by every measure possible. It was awesome! Thanks to Laura, Amy, Arlie, Jonathan, Matt, Matthew, Matthew, Harry, Harry, Grace, John, Casey, Kim, Greg, Susan, Marie, Mandy, Tony, Jeremy, Holly, Kevan, anybody else I forgot, and especially Kara for pulling off the most ridiculous tailored birthday stunt I can imagine.

Anacrusis

Anacrusis/Ommatidia is done! I started it in July of 2003, wrote 2003 stories, and now it is my 30th birthday and my present to myself is, I don’t have to do it anymore. (Landing on this date is only sort of a coincidence: I calculated the timing versus post count last summer, and you have probably noticed some bonus stories appearing on weekends since.)

The website won’t go away, but the every-weekday part of the project is over. You will probably see the occasional story pop up in future, if you keep the feed in your reader, and I’ll try to do a bit of curation and shuffling. I may end up keeping Anacrusis as the chronological record and Ommatidia as more of a categorized library. Or: not.

Now follows a list of things I got out of this deal.

  • About 266 subscribers on Google Reader, which is to say, by my estimate, 133 total readers
  • Some useful characters
  • A lot more confidence about my word choice
  • Very little confidence about my plotting
  • A great deal of evidence that I thought stupid things were clever at 1:30 in the morning
  • A name-drop in a doctoral dissertation that I’m not allowed to read
  • A gig writing for one of my favorite comic artists
  • Some really nice letters from cool people
  • Approximately 2003 fewer hours of free time

If you read and enjoyed this thing, thanks, and I’m glad. I owe a debt to Holly Gramazio, Sumana Harihareswara, Leonard Richardson, Andrew Cole, John Dixon, Stephen Heintz, William O’Neil, Kevan Davis, Ben Wray, Riana Pfefferkorn, Joe McDaldno, Tim Coe, Dave Michalak, Ben Carson, the indefatigable Geoffrey Pieper, Christin Clatterbuck, Kris Straub, Penny Arcade, and all the regulars from the LJ/FB feeds for putting the occasional gleam on my raw monument to doggedness. Many of these people have done me the additional kindness of writing guest stories! I’ll be posting them over the next couple of weeks.

I look forward to having my evenings back so I can devote more time to writing code and also homoerotic fanfiction about Inception characters. You think that’s a joke but it’s not.

It’s a threat.