Oldenday III

I don’t know if I really liked school as a kid, but rather accepted it as my fate. It did have one nice thing going for it—ample opportunity to draw. Because we were Catholics, we went to school six days a week, although the Saturday religious instruction (catechism) was only in the morning, which wasn’t so bad because we were used to it, and we got to hang out with our top chums, the Vagedes boys. But maybe the best thing about Saturday mornings was that we got a comic book. I didn’t know that Treasure Chest wasn’t “cool.” I looked forward to the wholesomely didactic magazine (given out one per family before we went home each Saturday morning) because it was a comic book. Super heroes would come later. “Treasure Chest” introduced me to the longer pictorial narrative form and the art of the visual cliffhanger. Looking back on it, the staff that produced it was clearly packed with talent. I never saw another issue of it after 1964. With the move to a new town, a few dimes to spend, and the proximity of my junior high school to a retail rack of Superman, Batman, and Aquaman, I made the seismic shift to the world of DC Comics. Other than being shown how to use pastel chalk by family friend Mr. Smalley, I still had received no direct exposure to fine arts instruction. I was almost a teen, and I’d had no educator who could demonstrate to me genuine artistic technique, even though I’d had a series of teachers who rather negligently but wholeheartedly supported my effort to become self-taught. And so I continued with my own strange mix of preferred influences: Reed Crandall, Doug Wildey, Bob Clampett, Alfred Andriola, Curt Swan, Bob Kane, and Frank Frazetta. Actually, I could have chosen much worse…

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