I guess I watch CSI now?
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I try my best to give Daredevil money
I finally figured out one of the things that’s so different about Daredevil as written by Brian Michael Bendis: No thought bubbles. Ever. There are internal-monologue narration boxes, but no thought bubbles.
Huh.
I really wish they’d go the next step and just, you know, print extremely mild cuss words if that’s what the characters are saying. Having the assassin go “kick his @$$!” knocks me right out of the narrative; it looks like he’s trying to slip through a message-board word filter, and it’s not exactly fooling anybody. The kids who read Daredevil at this point–when it’s mostly about organized crime, issues of identity and mental breakdowns–are not going to be scarred by the word “ass.” Why did Marvel ditch the Comics Code if it was just going to pull shit like that?
I just posted a rather long entry about copyright reform, Creative Commons and Penny Arcade. For some reason Livejournal didn’t get it from the RSS feed, as happens occasionally. I realize that the likelihood is that you don’t want to read this entry (or that, if you don’t read this journal via the LJ feed, you already did). Regardless, in case you are part of the theoretical interested subset to which I cling, it’s here: Obligatory intellectual property post
I had a dream the other night that I was running for Prime Minister in Ukraine (yes, Viktor Yuschenko had already been elected; for some reason the PM was like a Vice-President, and had to be elected separately.) I was pretty nervous about this, but I was the only chance that the Westernization-EU movement in Ukraine had, because it was a known secret that the opposing candidate was an evil Soviet type who was going to undo all Yuschenko’s ostensible progress. So I just winged it, not knowing anything about the current issues in the country, or the language, or what I was supposed to be speaking about. I just relied on my natural charisma!
I don’t think I did very well.
Obligatory intellectual property post
I always assume that most of my readership won’t like or care about this stuff, which is why I try to put warnings up front. But really, as far as I know, there are people who enjoy me talking about IP and DRM and CC and copyright reform. Who can tell! Whatever you do, don’t write me about it.
My own contribution: Today’s Penny Arcade newspost points out some absurdities we’ve started taking for granted, as brought glaringly to light after some idiots–actually a lot of idiots–took Wednesday’s strip and its newspost seriously. Leaving aside the fact that this is a comic in which the two protagonists regularly kill each other, Tycho latches onto the key point here: we are rapidly accepting a society in which people with lots of money can secure and bind ideas, with little or no benefit to the people who came up with them, and take away all your money and property if you attempt to break those bindings.
He also mentions a lot of legal stuff in which he and the rest of the humans at Penny Arcade are involved, about which he’s not allowed to talk. This is not uncommon news, but it’s not terribly common either, so I’ll fill in further: a while back, PA produced a book called “Penny Arcade: Year One,” which was pretty much what it sounded like–digitally magnified prints of 72-dpi copies of their very first comics, with some commentary. Everybody bought it, including me; it looked like a great step for webcomics; then they never brought out another book, despite thunderous demand. If you read Penny Arcade, you probably already know this.
What you may not know is that KiwE Publishing, the print-on-demand company through which they produced the books, had a better idea of what they were getting than the PA guys did. This was before PA had any legal or business counsel–they were still selling a full site-month of ads for a tenth of what that was worth, shit like that, and so they tried to understand the contract themselves and then signed it. In return, they received metaphorical splintered broomsticks in their metaphorical you-know-wheres.
KiwE got, with that contract, the exclusive commercial-printing rights for the first five years of Penny Arcade comics. Once Tycho and Gabe understood what the demand for their books was like, and that KiwE was a shitty way to print them, they wanted those rights back. Ha ha! KiwE wasn’t about to give up that gold mine. In fact, I’m willing to bet they tried to get a percentage of PA’s ad sales, since one could interpret web-publishing them and selling ads as a commercial printing. Thus legal wrangling, et cetera, and here we are five years later with no more PA books.
(I should add that I know all this only fifth-hand, through interweb osmosis; feel free to correct me if you have better intel.)
Anyway, the situation’s not that different from what happens between musicians and RIAA member labels every day. Tycho and Gabe should be proud. They’re practically rock stars.
What’s most interesting to me about the situation is that such ripoffs can exist only under the behemoth that is today’s full copyright. Had the PA guys originally chosen to release their works under, say, a Creative Commons Attribution-Sharealike license, any exclusivity clauses KiwE had tried to sneak in would have been invalid to begin with. Of course, this wouldn’t have been possible five years ago, since CC wasn’t founded yet, but I think it’s a point that needs making.
(One strong indication that they might have chosen a CC license: if you’ve been reading PA for a long time, you may remember The Bench, a PA-sponsored site which let anybody download Photoshop files with images of the characters and make their own “open-source” Penny Arcade comics–or, actually, any comics at all. The Bench even hosted them for free.)
The situation also could have been avoided with better legal counsel, but then putting some text on your web page is considerably easier and cheaper than hiring a lawyer.
And yes, under that license, some other company could conceivably have downloaded a bunch of PA comics, printed them up, bootlegged them and kept all the profit, legally. So what? Anybody who wants can already read any PA comic they want for free, and it’s unlikely there would have been much of an audience for a PA book produced by anyone other than PA. (How would they market it, anyway? Buy ads on PA’s own site?) This is the genius of loose licensing and web publishing: there’s no incentive to rip off work that’s already free, and yet, if people like it, they will still buy hard copies from its creators.
Pipe Dream #sRAND()
I want to open a game-comic-bookstore with two attachments: a set of rooms with gridded tables and whiteboards, reservable cheaply for gaming or brainstorming meetings, and a coffee and sandwich shop. The place would be called The Purple Hippo, possibly.
Problems with this pipe dream:
- The Purple Hippo is not as funny a name as I thought it was in high school.
- I know jack shit about running a store, a coffee shop, or a business in general.
Shockingly enough, #2 is the sticking point for a lot of my pipe dreams. (I also have no capital, but I assume that’s implicit.)
In an oddly appropriate segue, I should probably talk about The Louisville Game Shop now. I was lucky enough to find out about TLGS before it opened, back in December, and I even managed (through dint of extreme endurance and sharp eyes) to show up at its grand opening. It’s got a great inventory, and its owner (Colin) is friendly and helpful. Almost painfully so.
I really, desperately want TLGS to succeed. I want it to draw in thousands of customers and ignite a latent gaming esprit de corps in the Highlands. I want Colin and his business partners (if any) to be rolling in filthy lucre. I want them to experience so much demand that they have to buy adjacent buildings. I want there to be a real game store in Louisville.
I’m aware that no link on the interweb is really one-way, so I assume that Colin will eventually read this, and I wanted to make sure I said that stuff first. Consider it a preface.
Because it really doesn’t look like that’s going to happen. The place has “Nice Guy Tries To Start A Business, Goes Bankrupt In Under A Year” written all over it. I try to patronize it whenever I can, and most of the time I’m the only customer there. When I came to the grand opening, they didn’t take credit cards yet; I hesitate to think how much that cost them. Like I said, there’s some excellent inventory–I bought my copy of Nobilis there–but it doesn’t look like any of it is moving. (This is also the situation at Great Escape, but that’s because their game inventory is crap and they make their money on comics and DVDs.)
I don’t have the money to even be a good regular customer at TLGS, much less support it entirely myself, as I’d like to. I find myself thinking of ways to give in-kind, as if it were a charity project–I can host your website! I’ll print flyers! The advertising for the store is pitiful, by the way. I found one flyer in an engineering buildings at U of L, and I think there was a half-page ad on the back of LEO once. There appears to be a little interweb buzz, but in Louisville that’s really not worth much.
Anyway. I’m going to be crushed when TLGS fails, as I’m pretty sure it will. And even though I can think of things they could be doing better (1: don’t put your shop on the first floor of a musty double-zoned house), I know that the same or worse would happen to me if I tried to start a business now.
But now is when I want to start a business, because I have only myself to risk. When I’m thirty-five and understand business better and have capital, I’ll probably also have a family of some kind to worry about; I won’t have the option of living on ramen noodles for a year, or whatever, if I fail.
PS As if I needed another reason to be bitter, Fourth Street Live is doing great!
Story Hacks: Third in a Series
Most professional writers have a cutesy answer to the common question “where do you get your ideas?” They’ll say things like “I don’t know,” or “stop asking me that,” or “I make them up, okay? I make them up.” Hilarious! But unhelpful nonsense all the same.
While every writer must groom and harvest his or her own individual muse-lines, it’s important to have the old standards as a fallback. That’s right–every writer in the world started out with the same closely guarded set of idea sources! Story Hacks had to break a solemn Writer’s Oath to bring you these, but here they are:
- In the future, put the ideas for things you’ve already written into reverse time capsules. Open them now!
- Eat a bunch of alphabet soup without chewing and throw it up real fast.
- Call (818) 775-3993 and request extension 1013. When someone answers, say “we know the truth, Jaleel,” and hang up. An envelope will be slipped under your door in three to five business days.
- Find a police officer, and hit him until he gives you some good ones!
- Using the ancient art of misanthropomancy, divine your ideas from the entrails of your slaughtered enemies.*
*Note: if short on enemies, try previous method.
Today’s Hack in a Nutshell: Why think when you can follow instructions!
Watch, I’m going to make intellectual property activism cute

Okay, so it depends on your perception of “cute.”
I’m pretty much sold on iPAC now, and I’d send them money if I hadn’t already spent it on tsunamis. Even if you don’t think that’s funny, though, surely you can show respect for the Downhill Soldiers, who actually made good on their promise and sent the RIAA and MPAA 1558 pieces of coal for a belated Christmas present. Wildly pointless as a gesture, but it sent some money toward the good guys listed on the left. I am a sucker for goofy nonsense acts of protest, largely because the coal thing is something I could totally see the DBC pulling off.
Also useful in case of Level 3 Zombie Outbreaks
I won’t be getting a car any time soon, but now I know, when I do, what it will be.