Category: Pulverbatch

You thought I wasn’t going to make it, didn’t you? You have no faith.

The difference between Anacrusis and any given webcomic is not so much that it doesn’t have pictures–more the fact that I made it through finals without ever posting a placeholder and an excuse.

Things of which I am tired

  • No money
  • Not finishing projects I start
  • School
  • The damn backspace key acting like the Back button on every browser whenever you accidentally defocus a text box, dammit, who the fuck thought that up you assholes

At least I’m done with school as of last night. One more semester, I hope, if I passed Performance Evaluation (yes, yes, course title replete with irony &c).

For a long time I pretended not to play RPGs

More than a third (it used to be more than half) of the things I’ve bookmarked at del.icio.us/xorphus are related to role-playing, in theory and practice. I wasn’t sure why, exactly, until a couple of days ago. Hopefully in a few days it will become clear to you too.

Anyway, one of the links I just got around to reading today is the brilliant Roleplaying Theory, Hardcore. Unfortunately it doesn’t have permalinks or anything, but if you scroll down you’ll get to an entry called “A Small Thing About Suspense,” which suddenly makes clear to me things I should have realized a long time ago about scenario creation and writing in general.

I want to design games for a living, but I come up with ideas for stories much more often than I come up with ideas for games. I want to reduce that ratio, and I’m hoping all this reading and That Which Will Become Clear will help.

Mr. Burns, referral-log ninja, writes in with corrections:

“My point about writing vs. art is that good

writing can excuse bad art — and I won’t trash art in a webcomic,

typically. Just not my thing. The exception is when the art fails to

execute the strip properly (in other words, if you can’t tell what’s

happened or the viewer gets the wrong impression). That would get the

same critical response as bad writing would.

The theoretical reverse is also true — if a strip has bad writing but

gorgeous art, I might well read and snark on it too, and if I did, it’d

likely be to extol the art, not slam the writing.”

I stand corrected. By those corrections.

One thing I should have mentioned in that post was that it is a typical failing of critics to respond badly, even childishly, to criticism of their own work. That’s a trait wholly absent in Mr. Burns, who always responds (and I do mean “always responds”) to discussion of Websnark with equanimity and grace.

Metasnark

I guess I should finally talk about Websnark. I’m not a big fan of Websnark; I think Mr. Burns’s writing is self-important and sometimes really pretentious. He writes about webcomics the way college sophomores talk about politics. There are things about his style and tone–neither of which ever really drops from the surface–that really rub me the wrong way. And some of what he does is exactly what Checkerboard Nightmare, my favorite webcomic, has been doing for four years. But not as bitingly funny.

That said, he’s not a bad writer, and he knows what he’s talking about. He’s also managed to do what nobody else has done, which is establish himself as a guy who just blogs about webcomics every day, and people like it. Other people have tried to fill that niche, but Websnark is the first to really get tacit approval from the webcomics community in general. And he did it by just writing what he knew, and writing a lot, and spelling stuff right and everything. That isn’t nothing.

So I read Websnark, because everybody else reads it (even Sumana!), and because I like to read things by people with whom I disagree.

Now, I write an anacrusis every day, and I dislike applying the term “blog” to everything that’s written on the Interweb, and anyway I still want to think of myself as a webcomic artist. For those reasons, I privately think of Anacrusis as my current webcomic, because it’s more like a webcomic than anything else.

Mr. Burns has expressed before his belief that a comic well written is superior to a comic well drawn–that, in fact, the art in a comic is irrelevant if the writing is good (see Dinosaur Comics). So I’ve been tempted to email him and ask him to write about Anacrusis before; what would he make of a webcomic without any pictures at all? But I never did, because I have an intense distaste for self-promotion, among other reasons.

Then today he linked to Pulp Decameron, a “microfiction experiment” that doesn’t really qualify as microfiction under any definition I’ve heard, but whatever. It’s pretty good, if uneven as any daily fiction exercise, and I guess I know now how Mr. Burns reacts to a webcomic without pictures.

Okay, I’m done talking about Websnark now.

I will probably get corrections on this

Theoretical problems in computer science are divided into classes based on their complexity. One class, called simply “P,” covers all problems requiring a yes-or-no answer that can be answered in polynomial time–which is to say that the amount of time needed to solve the problem is the result of substituting its input size for the variable in a polynomial equation. This is an important distinction, because that usually means it can be solved by a given deterministic computer (regardless of its speed) in some reasonable amount of time (ie before the universe ends).

There’s another class of problems, called “NP,” that has a special relationship with P. If a problem is in NP, there is no known algorithm for it that produces a solution in polynomial time–but the problem of verifying any given solution to the NP problem is in P. So you can figure out whether an answer is correct relatively quickly, but determining what the answer is could take a very long time. Longer than the sun has left in its life, for example, or longer than the universe has been in existence so far.

A final set of problems, called “NP-Complete,” is a special subset of NP. NP-Complete problems are very general and powerful–so general, in fact, that any NP problem can be transformed into an instance of any NP-Complete problem (and the transformation algorithm produces results in polynomial time). As you might imagine, these problems are very hard to solve, but of course their verification problems are in P.

If anybody ever produces an algorithm that will solve an NP-Complete problem in polynomial time, it will mean that all NP and NP-Complete problems are also solvable in polynomial time. NP and P will be equivalent sets. This would be a huge breakthrough in theoretical computer science, and it is likely that it will never happen.

But nobody’s proven that any NP-Complete problem isn’t in P, either. We only know that NP-Complete problems are not in P yet. (There’s a standing bounty on this; proof either way will get you a cool million bucks.)

As with most things that seem pointlessly theoretical at first, it’s not hard to apply the P-NP distinction to real life. It’s often easy to figure out that you’ve received an obfuscated message of some kind, whether it’s encrypted or noisified or divorced from its context. It may even be easy, given a possible meaning for the message, to decide whether that meaning applies. But deciphering the message from scratch can be very, very hard.

The difference between knowing that something is a message and knowing what the message means produces the best small mysteries.

Interestingly, I could soon be in direct receipt of government pork. Updates as things solidify (or fail to do so).

I have a much bigger mouth about free culture and copyright reform lately, which requires that a bigger amount of metaphorical money be put where it is.

I’ve loosened the Creative Commons license on Anacrusis. It was previously Attribution-Noncommercial-NoDerivs, or basically “rip but don’t sample.” I’m pretty big on sampling, so it only makes sense that I should allow it of my own work, musical or not. Anacrusis is now under an Attribution-Sharealike license, or “rip, sample, mash, share, sell, as long as you say the same thing about the results.” (So is NFD, for the record.)

This will probably make very little difference for anyone else–I believe the Anacrusis fanfic community is fairly small–but it’s a difficult and powerful step for me. They’re not just my characters anymore, but then they never were, really. I took the pieces of them from the world and put them together, and now I’m putting them back.

And I pretend I don’t care about having an audience

The NFD LJ feed and the Anacrusis LJ feed each have exactly 32 subscribers. Of those, 23 of the NFD subscribers are on my LJ friends list, whereas 12 of the Anacrusis subscribers are. Only 10 people on said friends list subscribe to both.

Interesting, but probably only to me.

I would like to have similar statistics for the regular RSS feeds, but of course there’s no big site organizing and tracking who hits those. Does anybody know a way to parse Apache log files and see who’s hitting a given location? My current (weak) webstats software won’t do it.