Archive for Leonard Richardson

TETSUO MILK

This is a Constellation Games post, just so you don’t get too deep into it without realizing that. There are spoilers, but only for the chapters that have already gone out to subscribers.

In late 2001, I spent far too much time on the forums for my favorite webcomic, Checkerboard Nightmare. They were hosted on EZBoard, a free/paid service that allowed you to assign custom titles to forum members based on how often they’d posted. Kris Straub, the strip’s creator, innocently filled these in with names from the comic; one of the upper ranks was Doctor Hot, a gag character who had appeared in exactly one panel. I think I was the first one to hit that rank, which tells you a lot about my priorities in college.

I embraced Doctor Hot the way a defensive tackle embraces an unguarded quarterback, and so did the rest of the forumoids. There were even fan-created spinoff characters, including his nemesis Professor Cold and their lovechild Profoctor Hold, whose title I would eventually steal for Davey (did I mention the forums are where I first met Stephen Heintz?). Kris’s reactions wavered between resignation and outright fury, which was his response to everything on the forums, but still.

The point of the foregoing: this was my first encounter with what is now called a “fan favorite” character. A link on Checkerboard Nightmare also led me to crummy.com, which is how I started reading Leonard Richardson’s writing, which of course leads to Constellation Games and its breakout star, Tetsuo Milk.

Leonard likes Tetsuo Milk more than Kris liked Doctor Hot, because Tetsuo is a real character and also Constellation Games doesn’t have a forum to ruin everything, but you can still read a little exasperation into his chapter 11 commentary. Rachel put it to me the other day that Leonard likes to examine the emergence of agency in his characters; Ariel’s struggle to become an adult is the obvious Campbellian case, but we’re already seeing subtler examples, like Krakowski’s little independent assignment, or the way Dana (a friggin’ phone app) has started to assert her needs in a way that forces both Bai and Ariel to take significant action on her behalf.

But Tetsuo already has agency. Tetsuo has too much agency, which is how he’s able to (per Leonard) grab the plot and “run off in some weird direction.” He also has too much optimism, in contrast to Ariel (and uptight Jenny, and cautious Ashley, and fuck-the-system Curic); he’s the kind of person who actually does see every problem as an opportunity, which of course drives everyone around him crazy. He also inhabits a postscarcity megacivilization with near-limitless resources, so the worst part is that he’s usually right.

Much as with the bad Doctor, I love Tetsuo Milk without reservation, and not just because he gets most of the good non sequiturs (“Hot!” would be a pretty good Tetsuo line). He’s the book’s mascot, and the recurring reminder that in spite of all the friction and pitfalls and broken partnerships, in the world of Constellation Games things do get better. Gifts fall from the sky. Refugees get rescued. You don’t even have to ask to walk on the moon.

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Tennis for Two

This is a post about Constellation Games! If you don’t remember what Constellation Games is, it’s a very good book and you can read the first two chapters for free on that page. If you do remember but have not already subscribed to the book, you are wrong, and you should correct this situation immediately. Everyone else can keep reading.

Let’s talk about Gatekeeper.

One of the ways to slice up Constellation Games is as a book about partnership: Bai and his software girlfriend Dana, Agent Krakowski and Junior Agent Fowler, girl-Curic and boy-Curic, and Ariel + Jenny = Crispy Duck Games, among others. I don’t think it’s much of a spoiler to say that some of these pairings are less than functional—Fowler and Krakowski are arguing before they even get out of earshot in their first appearance, and Dana exists mostly as a strange loop in Bai’s head. When you observe the universe, to make sense of it, you need an origin from which to project your coordinates. Partnership is one way to set an origin. The obvious hitch is that when you do so, you’ve oriented yourself to an unfixed point.

You really should go back and click through to the link I posted in the last paragraph. Leonard’s mentioned that his reading on consciousness contributed to Constellation Games, and one of the most entertaining problems that comes up in the book is when people’s concepts of their partners—their internalized, emulated strange loops—fail to match that person’s actual behavior. Another is characters trying to apply their relationship to their own partner to someone else’s partner. You can see this disconnect at work when Ariel tries to wrangle everyone at his cookout into playing an impossibly foreign single-player video game, and ends up with what he considers a failure, even though everyone else has a great time. You can also see how seductive the projection is, though, in Ariel’s instant-message relationship with Curic. He treats Curic like he treats Jenny and Bai, sarcastically and demandingly, and they seem to hit it off right away. But if (as Leonard says) Curic’s account of her visit differs notably from Ariel’s, her interpretation of their chats must too. She doesn’t even realize he’s cursing when he says “fuck” all the time.

So: Gatekeeper. In Pong, a human game, two players manipulate reflective surfaces to keep a sphere moving back and forth. In Gatekeeper, the first Constellation Game Ariel plays, one player manipulates one reflective surface to keep certain spheres from crossing a forbidden line. The game loops forever until the player fails, and they will fail: you can’t keep a determined entity from crossing your arbitrary border (note that this book takes place in Texas), and you certainly can’t do it alone. Sometimes the partnership you earned will fail you. So what’s your recourse?

Curic: When one half of a person dies, the other half wants a refund. Otherwise the entire person will die in a few hours.
ABlum: who gives out the refunds?
Curic: There are no refunds. That’s the point of the game.

I had to finally write this up before the book got too much further because soon we’ll meet a new pair of characters who, quoth Leonard, “show up and run off with the whole damn book.” Look forward to that. Meanwhile, I don’t want to sound like I think all relationships are doomed or something, so consider that at the aforementioned cookout, Martin and Bizarro Kate “finally hook up” and drive off into the sunset. If there is hope for fratboys and catgirls, there is hope for you and me.

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When I cite Stephenson I’m not even counting The Big U

Okay! Full disclosure: Leonard Richardson and I once spent roughly a hundred hours within three feet of each other. So consider that, then toss it out the metaphorical car window and fasten your metaphorical seat belt, because it’s going to be a WILD METAPHOR.

Leonard has just announced that Candlemark & Gleam will be publishing his first novel, Constellation Games, which contains–as he says–”zero-gravity sex, hive minds, terraforming, paleontology, fine art, warps in space-time, existential horror, and shipping containers… But most of all, it’s got video games.” I got to read the book early, and it’s all true! He didn’t even include the cosplay and limited nuclear exchanges.

I’ve talked to a couple other people who also beta-read it, and preceding each such conversation came a kind of cautious dance, as each of us felt the other out to see if exploding into rapturous glossolalia over a then-unpublished first novel was going to make us look silly. But then we did, and it didn’t. I’m not fucking around when I say that Constellation Games is Leonard’s markmaker: casting about for other writers who came out the gate this strong, I keep coming up with names like Neal Stephenson and Douglas Adams and Kelly Link.

In case you couldn’t be bothered to click either of the links up there, CG is going to be serialized online starting in November, then published in print afterwards. It is an indicator of my nonfuckingaroundness that I am going to create a new category on NFD just for this book, to contain posts discussing the chapters as they go up. I JUST DID IT. ZERO ROUNDFUCKING. I think you should subscribe to the book and follow along with me! You will be rewarded, and besides, you’re going to get really sick of my blog otherwise.

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Not All Dreams Can Come True

From across the political spectrum (that is, from my liberal girlfriend and my conservative cousin) I have heard rumblings of disappointment about Obama’s supposed plan to end manned space exploration.

If you go read that article you’ll actually see that it’s not the case at all: they’re scrapping the rickety Space Shuttle program, which has been slated for retirement for years and basically only goes to the International Space Station, because they want to concentrate on the mission to build a Mars base–a mission proposed by Bush. Resupply missions to the ISS are being contracted out to an increasingly healthy private spaceflight industry (which development I’d think would please free marketeers). NASA’s budget is actually increasing by $2 billion next year.

But this also seems like a good time to re-link Leonard’s article from 2008 about the relative awesomeness of manned vs. unmanned space exploration. It did a lot to persuade me that, while manned spaceflight does a lot for a very small group–a few hundred people worldwide, all more genetically perfect than supermodels, mostly white, mostly male–unmanned exploration delivers a great deal more, dollar for dollar, for the rest of us.

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Three things make a roundup

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I am a hacker’s anus, Bob.

I worked a phone bank last night, for the second time in my life and the first time for a political candidate. (If you know me you already know which candidate. If you don’t, see if you can guess by the side-street parked car count: two Priuses, two Fits and a Yaris.)

Cold-calling is hard for anybody, but for an introvert it’s pretty awful. My stomach ached on the way home, and stories like the one about the man who told me he wasn’t voting because of the apocalypse didn’t really make it better. And I was calling people in Oregon, man! A battleground state this ain’t.

So why did I do it, and why am I going to go back? Because of a stubborn faith in Leonard’s concept of vote multipliers and a corollary syllogism of my own devising: that memory is fluid, that people are self-centered, and that therefore vote multipliers affect both the future and the perceived past.

Voting for a winner confers a perceived, and perhaps even deserved, ownership in the winner’s subsequent successes. This is why incumbents get re-elected, and why politicians who abandon campaign promises can ride them out for a while before their approval ratings begin to drop. We take credit for what we’ve done right, but don’t like believing we chose wrong.

My candidate’s going to win the election, and I think he’s going to lead us toward better things; but the more people vote for him, even in long-decided states, the more lasting support he’ll have, and the more he’ll be able to accomplish over the next eight years. It’s not just that I want to be able to look back at a positive change and say that I was part of it. It’s that I want to nudge other people from apathy into agency, and let them see that it is good.

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Leonard was here for a week! It was great! I didn’t blog about it because I was too busy hanging out with Leonard. Leonard didn’t blog about it because he apparently spends two weeks out of three on airplanes, to the point that travelblogging has become passé. The world demands Leonard.

Kara and I tried to show him the good side of the city: we ate at a lot of restaurants, played a lot of games, climbed a waterfall and discovered that happiness comes in gourds. Leonard also fixed my stupid hard drive (twice!) and helped me find a new grip on a game design problem that’s been bothering me for months. I can only assume that when Sumana visits in November, she will improve my gas mileage and teach me how to get free money from the government.

By the way! Kara and I are dating, in case you care but are not on Facebook. It is also great! Dating, I mean; Facebook is mostly okay.

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White pepper is awesome. Also, this is sort of about faith

I’ve reached the point, in my autoeducation as a cook, where I no longer really measure spices or indeed many liquids. This is great for saving time and for not having to rinse a measuring cup every time I need a quarter-unit of something. It is less great when something I make turns out well and I want to write down the recipe for the future. “A bunch of white pepper,” I find myself writing. “Like, as much as a good cook would put in but then also some more.”

If I could always trust myself to make the same judgments based on words like that I wouldn’t have any problems, but I have no faith in Locke and therefore I am not even sure I’m the same person who started this post, much less the one who cooked a pretty good spaghetti nonbolognese earlier tonight. Also it is probably going to be unhelpful in my inevitable cooking blog.

The (thoroughly hidden) point I wanted to record here is that I’m kind of a good cook now? I’m still working in a very small range, but I keep trying new things and they keep turning out pretty okay. I think cooking is, like kissing and biking, essentially a matter of confidence. The food will believe you’re in charge if you act like it.

I learned to cook spaghetti in ten-gallon vats, almost exactly ten years ago, when Jeremy Sissle got me a job at Fazoli’s. He was also the one who trained me on pasta-cooking rotation. We got to the end, and he hauled out the hose, sponges and soap. “Turn on the hot water,” he said, “and fill the bucket, add about this much soap, and… I mean, you know how to clean stuff.”

I still recite that sentence to myself in scary and uncertain places. It sounds stupid, but I did know how to clean stuff, and remembering that snapped me out of the standard lost-and-seasick feeling that everybody gets from new jobs. (At least, I assume everybody else gets it too.)

The other half of my cook-with-confidence mantra was posted by Kevan, years ago, in a comment on Leonard’s site: “I’ve only recently stopped… expecting food to be an inedible, inert, black lump of Syntax Error if I get something slightly wrong.” It’s so true, and such a perfect encapsulation of the way programmers approach other disciplines: raised by severe machines and math problems with one answer, we expect frustration as a punishment for the smallest mistakes (and indeed, with computers, that often remains the case). But once you realize that the notion of discrete measurement is a consensual hallucination, you find the world a more interesting place. Screw Locke. I’m glad I’m not the same person I used to be.

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Selfism

Sumana has managed to combine almost all the reasons I read her blog–inspiration, clarity, critical appraisal of systems and examination of self–into one spectacular post. You should read it.

There’s a quote from Count Zero about being taken up from a low place, rotated through “invisible stresses,” and emerging changed. It’s actually kind of negative in context so I’m not going to reproduce it here. But at some point I have to write about how my interaction with propelled and propulsive people has changed me: how my internship at Dixon Design, followed by meeting Leonard and Sumana, followed by living with Kevan and Holly, reshaped me into someone who no longer fits anywhere outside the self-determined life.

I would have to actually achieve that life first, so I’m not writing it yet. But Sumana’s post brings up another connected point: work that matters for its own sake is superior to work that matters by fiat, which is to say that academic work is worthless in the short or long term, which is to say that I think the lecture-test educational system used in the United States (and, in my understanding, most of the rest of the world) is a sham, a wreck and a hindrance. I graduated with awards and honors from a large public high school and an elite private college, and I still say the system failed me. The intersection of what I learned in classes and my work, play and continuing interests is almost nonexistent; meanwhile, I’m still dealing with the fear and shame endemic to those institutions, and the ways they damaged me.

Under all that I continue to grow more absorbed with the idea of having children someday. I’m starting to consider my life choices in terms of where they’ll grow up, how I’ll support them and how they will learn. (How I’ll actually go about having them is almost secondary.) Could I in good conscience send them down the path less traveled, without having checked it for perils myself? Could I ever prepare them enough for the perils of the path I did take? Sumana again: isn’t it possible to sidestep the bad parts, with enough planning? Well, no, Brendan. Don’t deny the imaginary kids their own invisible stresses.

But if I start seriously working on my own propulsion, maybe my example can reshape someone else.

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It’s Tuesday

Which means all my lovely readers in the UK are back from taking off St. Crispin’s Day or whatever, and all my lovely other readers are yawning and clicking idly on Digg as the work week slowly grinds into gear, and so it is the perfect time, my friends, to tell you that Ommatidia is for sale.

A couple sharp-eyed readers (from the old school of “actually checking the front page”) have already noticed that it was up over the weekend while I poked at it for bugs, but so far everything seems fine. Some things have changed since I made the original tentative announcement–most notably that the limited edition is now signed and numbered and includes a story written just for you, but is also the same softcover binding as the now-less-cheap viral edition (it is actually insane to bind a book this size in hardcover). And yes, it took me over two years to assemble a 133-page book. Turns out autodidactic self-publishing is sort of hard!

But I’m really proud of the result and I hope you’ll be satisfied. You can check out a preview at Lulu and see one of the fourteen all-new illustrations, and if you order soon you’ll be able to get your copy and read the last Cosette story before it goes up online next month. Finally, if you get your book, take a picture! If you send it to me or put it on Flickr and tag it “ommatidia book,” it’ll get pulled into the little badge I’m putting together now for the Ommatidia front page, and I’ll send you a copy of the “Welch” toon I hastily drew for buyers at my Stumptown booth.

Finally, some of you have probably already noticed that I’m linking to ommatidia.org in this post, rather than xorph.com/anacrusis–either URL scheme works almost exactly the same, because if there’s one poor web practice in which I want to engage, it’s duplicated content and split Pagerank. Seriously, think of Ommatidia as a web site for the book that happens to display a feed from Anacrusis. Both sites now include the other new toy I built this weekend: the “all names” page, which is not perfectly accurate, but is pretty close to an ongoing list of every name I’ve scrounged up for a story title. See why I have to steal from Leonard all the time?

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