Category: Conspirators

Tracermancy

If you’re enjoying the Ashlock stories, you will definitely want to follow along with Wolverton, a fantastic series in the same world and format that Ben Carson is posting on a matching schedule. He also keeps coming up with cooler and more exciting twists, which is great, not at all like he’s making me look bad and had better WATCH HIS ASS OR ANYTHING CARSON

Dear both of my remaining readers

You may remember that Stephen and I used to do a podcast! Then, we got tired, and he bought a condo, and I got a job where I couldn’t spend all day fucking around and editing podcasts. So the podcast stopped!

We’ll be on a biweekly-if-we-can-manage-it schedule for this season, but it’s for reals. We’ve got some amazing guest stars lined up that I can’t even tell you about–because I decided not to. I hope you will listen! But only if you like mean jokes about bad people.

I hate Lev Grossman

What’s that? Lev Grossman wrote a vacuous cover article for Time? I am taken aback! The Stranger (and its sister publication here, the Mercury) grate on me with their preciousness from time to time, but I admire the execution of Noah Kalina’s mirror-parody. It would have fit right into Modern Humor Authority, and I don’t think I’ve ever said that before about something that actually showed up in print.

If none of the preceding makes sense to you, you can pretty much reduce this entire post to its title.

Stories We Tell, The

My dear friend Joe Mcdaldno–writer, game designer, and fascinating Renaissance human–was kind enough to interview me about Anacrusis for his nascent radio show/podcast, The Stories We Tell. This marks the third podcast to feature me, and my second time on Canadian radio. Soon, listening to my nasal drone trail off in the middle of half-baked jokes will be completely unavoidable!

Incidentally, the term I can’t think of at around 16:45 is syllepsis (and more generally zeugma).

My friend Joe is committing some thoughtcrime

And he’s doing a Kickstarter thing to fund the print run. It’s a game called Perfect, and it’s one of the best, most effective story games I’ve ever played: a Clockwork Orange-meets-Fahrenheit 451-meets-actual Victorian evil premise that the mechanics support to a startling degree. Playing it, you find yourself alternately drawn toward becoming a violent enemy of the state, and seduced by power like a guard in the Stanford prison experiment. It’s a nasty game, and I really, really like it. Joe talks more about it here.

If you’re interested by this kind of thing, you should chip in $5! If Joe meets his goal, you get a PDF of the game, and if he doesn’t, you get your money back (well, technically, it never even leaves your account).

Monica and Sumana came to visit! In the same week! It was a very full week, but I am still very fortunate to have had both my pretend big sisters come see me. I got to meet a nontrivial fraction of the Geek Feminism crew and attend the Beard Team USA National Beard and Mustache Championships, of which, yes, pictures will forthcome. Now: to sleep until August.