Month: March 2012

Neuromancer, Page 169

“This ain’t bore and inject, it’s more like we interface with the ice so slow, the ice doesn’t feel it. The face kinda sleazes up to the target and mutates, so it gets to be exactly like the ice fabric. Then we lock on and the main programs cut in, start talking circles ’round the logics in the ice. We go Siamese twin on ’em before they even get restless.” The Flatline laughed.

—Wiliam Gibson describes my dating style

Exit Ariel

This is a very brief Constellation Games post. Spoilers for the chapters that have already gone out to subscribers.

In chapter 16 Save the Humans finds a vector after all, and the consequences of following it cut humanity off from space indefinitely. Ariel’s reaction is to get sad-drunk on the Internet and write about video games. The more he’s learned about Af be Hui’s career as a game designer, the more insight he’s gained into what first contact can do to a civilization, and that’s the focus of his big despairing game review. Don’t ignore the opening paragraph, though, because there’s a sneaky connection hidden in it. From July 28:

Can a video game be a work of art? Eggheads have been asking this question for twenty years, even though the answer is obviously “yes”. We live in a world in which any random shit can be art. Think of anything bad to say about video games and there’s something worse that everyone agrees is art. Torture-wince movies are art. Commercials are art. A fire extinguisher is art, if a designated artist designates it as art.

From The Tempest, Act II, Scene 1:

Ariel: My master through his art foresees the danger
That you, his friend, are in; and sends me forth—
For else his project dies—to keep them living.

JUST SAYIN’. I know this seems trivial, but the deeper we get into the book, the more the archaic use of “art” for “magic” resonates. Get ready for Part II!

Enter Ariel

This is a Constellation Games post. Spoilers for the chapters that have already gone out to subscribers.

Let’s talk about Shakespeare.

Prospero:‘Tis time
I should inform thee farther. Lend thy hand
And pluck my magic garment from me.

There aren’t a lot of books that would give me an excuse to apply that line to a spacesuit. Of course, it isn’t Prospero laying aside his garments in chapter 15: it’s Ariel, the spirit of air, the one who traverses easily among the widely scattered groups of characters. The one who has power but no agency. The magician’s slave.

In the postcolonial-theory take on The Tempest, Prospero is the European colonist, while Caliban and Ariel are indigenous people who take sharply different strategies to deal with his arrival. Ariel, even more so in this book than in the play, is the classic collaborationist: even after hearing that a strong faction within the Constellation wants to shrug and head home to let humanity smother itself, he believes they showed up to do good. Why? In part because they gave him a Brain Embryo, which is, um, a collection of shiny beads. From chapter 2:

“This isn’t an alien invasion. They’re friendly. You think they’re pretending to be nice so they can eat us?”

“Intentions don’t matter,” said the hippie. “Read your history. Any time there’s a first contact, the contactees end up dead.”

As with most historical collaboration, the strategy goes great for Ariel in the short term (video games! trip to the moon! sex with an astronaut!) and poorly in the very-slightly-less-short term. The BEA is using his hard-won knowledge to promote a paranoid agenda. The Save the Humans overlay is having trouble finding a vector. When Curic takes him to her storm-tossed island to start revealing secrets, it’s not a coincidence that he ends up pressed flat to the ground.

Prospero: What torment I did find thee in. Thy groans
Did make the wolves howl, and penetrate the breasts
Of ever-angry bears.

Curic found Ariel on the Internet, and this is about as good a description of blogging as I’ve ever read. Here’s an interesting thing, though: none of the sections in chapter 15 are blog entries. They’re all described as “Real Life, July 2X,” yet they have distinct asides to an audience.

I think this has happened before in the book, but never quite so directly as “Shit. Shit. Shit. Okay.” This, more than the talking rat, is to me the strongest hint that Ariel is in fact a narrator and not just the star of some found-verbiage documentary. He’s organizing and presenting things to you, and he might be doing it selectively, just as he did when he was scrambling to find an Ip Shkoy game that would balance Ultimate DIY Lift-Off. He’s indentured and trying to earn his freedom; he’s a collaborator, and collaboration comes with an agenda. Why should he trust you, dear reader?

“I’m sorry,” I said. “It just feels like we fundamentally don’t understand each other. It really worries me.”

“Are you talking about us and the Constellation?” said Krakowski. “Or you and me?”

Story Hacks: Ninth in a Series

Bear with me, because this S is about to get C, but there are times when—by sheer demographic necessity, or just to be different—you may want to write about a female protagonist. “What?” I hear you say. “But then how will I make my readers care about anything that happens to her?” I know it seems impossible! But there is a simple solution to this problem: Sexism.

It seems hilarious now, but in the misty past of yore, Sexists ruled the land and would frequently make girls feel bad for not being as good as men. To subtly indicate that this controversy will be your subject matter, have a man smack your protagonist on purpose in her butt area, then join his friends for a group smirk over cigarettes. I bet your spunky chick blows her hair out of her face and looks mad to show that she didn’t like it! This is classic Sexisy, one of the three unforgivable narrative sins. (The other two are kicking a dog and saying the “f-word”) (“fat”)

Now that we know who the bad guys are—the Sexisms—and who the good guy is—the girl—have her secretly practice being just as good as a man at something only men are good at. She wants to show everyone what she can do, of course, but how can she? She has too many female emotions!

Fortunately she will meet her savior: a bad boy with a good man inside him, who can learn that women are people too once she beats him at archery or boxing or whatever. Then, when the evil sexist goes crazy but not exactly because of our heroine because she’s really not a troublemaker, she and her new boyfriend can team up to defeat the metaphor once and for all! Now your audience has learned that females can solve almost all their problems, with help from men. No more sexistry ever! GIRL POWER!

Did I mention that she should be super hot but in a kind of tomboy-y way? That’s important.

For bonus points, make the villain a mean lady, to show that really the whole problem is chick-on-chick violence. Now that you’ve solved sex, you can do the same thing with racism! Instead of a heroine, just substitute a hero who is not white, then whoops I am being thrown from a moving car at freeway speed

Today’s Hack in a Nutshell: UNGH thudthudthudthud thud thud scraaaaape, CRACK

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