Archive for October 30th, 2007
Rehabilitation: Exquisite Corpses

My last dynasty on BlogNomic was not really a success. Amid the reasons for this is that the central mechanic - that players collaborate to draw monsters one-third at a time - was never tied into a game formula that functioned in any real way.

This is a shame, as I quite like the idea. I’ve always found exquisite corpses to be a bit of a let-down - you have fun drawing them, but when you’re done all you have is a pile of slightly nonsensical scribblings, which you can titter at for a couple of seconds before setting aside. What I’m looking for is a game that has the Exquisite Corpse system as a base, but then uses the drawings (not necessarily monsters, obviously) in a workable game structure. My own thoughts kept flitting to Dvorak, largely because the principle of drawing your own cards seems to fit, although it may not have the same spontaneity that an exquisite corpse game might have.

Any ideas?