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Okay, I haven’t played in a year or so, but my recollection of Zombies!!! is basically that you never have enough bullets, health or lives, mathematically, to make it through any serious amount of zombies to the end. Bullets only work half the time and there are far more zombies than bullets, hearts and power-up cards put together. There are essentially two strategies: wait for other people to exhaust themselves clearing a path to the helicopter and then make a break for it, or work cooperatively and mostly still die a couple times. Admittedly these are pretty good strategies for a real zombie outbreak, but they don’t make for a very fun game–it’s more a matter of slog than strategy.
Josh and Kevan have already been discussing an appropriate postapocalyptic twist using the Zombies terrain tiles. What else can we do with it? The building-board-as-you-go could be cool for a tactical wargame, with the “player” tokens controlling armies of zombies (although it’d be tough to remember whose were whose–maybe colored dot-stickers?). Can we combine the figurines with other toys (Dieslinger: Zombies vs. Polyhedrons) or use them as currency?