I want to write a very small roleplaying game, inspired by Kevan’s The Things and the equivalent BlogNomic dynasty, which I never thought got a fair shake. The game will not be called “The Things.” Instead, it will be called “The Things?”
I want to write an odd roleplaying game, in the following ways:
- There is no Dungeon Master (viz. the name of the blog).
- There are five pre-generated characters, one of whom each player must pick. You must have exactly five players to play. You can’t play the same character you played last time.
- The game is designed to be played, start to finish, in three hours.
- There are monsters in the game–probably. Whether the Things actually exist, in any given game, depends on the players’ choices and on their luck.
I’m going to start dumping info into the game page now, but I want your ideas, either in these comments or on the game’s talk page. Given the above criteria, how can we make this a fun game?